Make app object easily accessible from gunicorn
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@ -5,37 +5,35 @@ from os import environ
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from flask import Flask
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from flask import Flask
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from . import twitch
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from . import twitch
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# Setup logging
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debug = environ.get("FLASK_ENV", "production") == "development"
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logger = logging.getLogger(__name__)
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logger = logging.getLogger(__name__)
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blueprints = {
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level = logging.DEBUG if debug else logging.INFO
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"twitch": twitch,
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logging.basicConfig(level=level)
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}
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# Read configuration
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config_path = environ.get("FEEDLEWARE_CONFIG")
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def create_app():
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if not config_path:
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"""Read the app configuration and instantiate service blueprints."""
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debug = environ.get("FLASK_ENV", "production") == "development"
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level = logging.DEBUG if debug else logging.INFO
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logging.basicConfig(level=level)
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config_path = environ.get("FEEDLEWARE_CONFIG")
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if not config_path:
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print(
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print(
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"Please set the FEEDLEWARE_CONFIG environment variable",
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"Please set the FEEDLEWARE_CONFIG environment variable",
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file=sys.stderr,
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file=sys.stderr,
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)
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)
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sys.exit(1)
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sys.exit(1)
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config = configparser.ConfigParser()
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config = configparser.ConfigParser()
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config.read(config_path)
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config.read(config_path)
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app = Flask(__name__)
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for section in config.sections():
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# Instantiate app and attach blueprints
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app = Flask(__name__)
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blueprints = {
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"twitch": twitch,
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}
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for section in config.sections():
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if section in blueprints:
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if section in blueprints:
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blueprint = blueprints[section].create_blueprint(config[section])
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blueprint = blueprints[section].create_blueprint(config[section])
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app.register_blueprint(blueprint, url_prefix="/" + section)
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app.register_blueprint(blueprint, url_prefix="/" + section)
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else:
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else:
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logger.warning("Unknown service '%s'", section)
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logger.warning("Unknown service '%s'", section)
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return app
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