@online{organisation-smartptr,
    author = "University of Michigan",
    title  = "Using C++11’s Smart Pointers",
    howpublished = "\url{http://goo.gl/nwsKu2}"
}

@online{organisation-github-skizzle,
    author = "Membres du groupe",
    title  = "Dépôt {GitHub} du projet",
    howpublished = "\url{https://goo.gl/9AaOZu}"
}

@online{analyse-box2d,
    author = "Erin Catto",
    title  = "Box2D : A 2D Physics Engine for Games",
    howpublished = "\url{http://goo.gl/uTnXH4}"
}

@online{develop-collision-solver,
    author = "Randy Gaul",
    title  = "ImpulseEngine"
    howpublished = "\url{https://goo.gl/UvOGk4}",
}

@online{develop-collision-stability,
    author = "Allen Chou",
    title  = "Game Physics: Stability – Slops",
    howpublished = "\url{http://goo.gl/jOaEGA}"
}

@online{develop-game-loop,
    author = "Entropy Interactive",
    title  = "The Game Loop",
    howpublished = "\url{http://goo.gl/cin0jt}"
}

@online{develop-sfgui,
    author = "Stefan Schindler",
    title  = "SFGUI",
    howpublished = "\url{http://goo.gl/2fwBku}"
}
