Ajout de "widgets" : éléments d'interface interactive
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@ -3,7 +3,7 @@ project(ptf)
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# Inclusion des fichiers d'en-tête et de source
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include_directories(include)
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file(GLOB SOURCES "src/*.cpp" "src/*.c")
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file(GLOB SOURCES "src/*.cpp" "src/*.c" "src/util/*.cpp")
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# Affichage de tous les avertisements
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if(MSVC)
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@ -0,0 +1,41 @@
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#ifndef __PTF_UTIL_WIDGET_BUTTON_HPP__
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#define __PTF_UTIL_WIDGET_BUTTON_HPP__
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#include <SFML/Graphics.hpp>
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#include <functional>
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#include "manager.hpp"
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/**
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* Affiche un bouton pouvant être cliqué
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*/
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class WidgetButton {
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private:
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Manager& manager;
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std::function<void(void)> click_cb;
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unsigned int shape;
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sf::RectangleShape button;
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sf::VertexArray button_shape;
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public:
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static const unsigned int ARROW_UP;
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static const unsigned int ARROW_DOWN;
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WidgetButton(
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Manager& manager, std::function<void(void)> click_cb,
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sf::Vector2f size, unsigned int shape
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);
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/**
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* Process l'événement et renvoie true si
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* on s'en est servi
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*/
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bool processEvent(const sf::Event& event);
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/**
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* Dessine le widget à la position (haut-gauche) donnée
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*/
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void draw(sf::Vector2f position);
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};
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#endif
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@ -0,0 +1,55 @@
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#ifndef __PTF_UTIL_WIDGET_TIMER_HPP__
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#define __PTF_UTIL_WIDGET_TIMER_HPP__
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#include <SFML/Graphics.hpp>
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#include <functional>
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#include "util/widget_button.hpp"
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#include "manager.hpp"
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/**
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* Affiche le compteur de temps pouvant (ou non)
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* être modifié
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*/
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class WidgetTimer {
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private:
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Manager& manager;
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std::function<void(int)> time_left_cb;
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int time_left;
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sf::RectangleShape timer_zone;
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sf::Text timer_text;
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WidgetButton timer_up;
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WidgetButton timer_down;
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public:
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WidgetTimer(Manager& manager, std::function<void(int)> time_left_cb);
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/**
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* Process l'événement et renvoie true si
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* on s'en est servi
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*/
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bool processEvent(const sf::Event& event);
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/**
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* Dessine le widget à la position (haut-gauche) donnée
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*/
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void draw(sf::Vector2f position);
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/**
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* Augmente le temps de 5 secondes
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*/
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void addTime();
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/**
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* Diminue le temps de 5 secondes
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*/
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void subtractTime();
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/**
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* Modifie le temps restant
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*/
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void setTimeLeft(int set_time_left);
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};
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#endif
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@ -0,0 +1,72 @@
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#include "util/widget_button.hpp"
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const unsigned int WidgetButton::ARROW_UP = 0;
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const unsigned int WidgetButton::ARROW_DOWN = 1;
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const sf::Color ARROW_COLOR = sf::Color(33, 33, 33);
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const sf::Color CLICKED_COLOR = sf::Color(187, 222, 251);
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WidgetButton::WidgetButton(
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Manager& manager, std::function<void(void)> click_cb,
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sf::Vector2f size, unsigned int shape
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) : manager(manager), click_cb(click_cb), shape(shape), button(size) {
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if (shape == WidgetButton::ARROW_UP || shape == WidgetButton::ARROW_DOWN) {
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button_shape.setPrimitiveType(sf::Triangles);
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button_shape.resize(3);
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button_shape[0].color = ARROW_COLOR;
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button_shape[1].color = ARROW_COLOR;
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button_shape[2].color = ARROW_COLOR;
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}
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}
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bool WidgetButton::processEvent(const sf::Event& event) {
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if (event.type == sf::Event::MouseButtonPressed) {
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sf::Vector2f position(event.mouseButton.x, event.mouseButton.y);
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if (event.mouseButton.button == sf::Mouse::Left) {
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// clic gauche sur le bouton : appel de la callback
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if (button.getGlobalBounds().contains(position)) {
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click_cb();
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return true;
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}
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}
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}
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return false;
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}
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void WidgetButton::draw(sf::Vector2f position) {
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sf::RenderWindow& window = manager.getWindow();
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// positionnement du bouton
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button.setPosition(position);
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sf::FloatRect box = button.getGlobalBounds();
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sf::Vector2f center(box.left + box.width / 2, box.top + box.height / 2);
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if (shape == WidgetButton::ARROW_UP) {
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button_shape[0].position = center + sf::Vector2f(-5, 2);
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button_shape[1].position = center + sf::Vector2f(5, 2);
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button_shape[2].position = center + sf::Vector2f(0, -2);
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}
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if (shape == WidgetButton::ARROW_DOWN) {
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button_shape[0].position = center + sf::Vector2f(-5, -2);
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button_shape[1].position = center + sf::Vector2f(5, -2);
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button_shape[2].position = center + sf::Vector2f(0, 2);
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}
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// coloration des boutons si enfoncement
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button.setFillColor(sf::Color::Transparent);
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if (sf::Mouse::isButtonPressed(sf::Mouse::Left)) {
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sf::Vector2f mouse_position = (sf::Vector2f) sf::Mouse::getPosition(window);
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if (button.getGlobalBounds().contains(mouse_position)) {
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button.setFillColor(CLICKED_COLOR);
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}
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}
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window.draw(button);
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window.draw(button_shape);
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}
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@ -0,0 +1,89 @@
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#include <cmath>
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#include "util/widget_timer.hpp"
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/**
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* Formattage du temps en m:ss
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*/
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std::string formatTime(int time) {
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std::string minutes = std::to_string(time / 60);
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std::string seconds = std::to_string(time % 60);
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// ajout d'un zéro devant les secondes si nécessaire
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if (seconds.size() == 1) {
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seconds = "0" + seconds;
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}
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return minutes + ":" + seconds;
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}
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WidgetTimer::WidgetTimer(Manager& manager, std::function<void(int)> time_left_cb) :
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manager(manager), time_left_cb(time_left_cb), timer_zone(sf::Vector2f(100, 32)),
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timer_up(manager, std::bind(&WidgetTimer::addTime, this), sf::Vector2f(30, 16), WidgetButton::ARROW_UP),
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timer_down(manager, std::bind(&WidgetTimer::addTime, this), sf::Vector2f(30, 16), WidgetButton::ARROW_DOWN) {
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// initialisation des formes
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timer_text.setFont(manager.getResourceManager().getFont("main_font.ttf"));
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timer_text.setCharacterSize(24);
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timer_text.setColor(sf::Color::Black);
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}
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bool WidgetTimer::processEvent(const sf::Event& event) {
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// gestion des boutons
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if (timer_up.processEvent(event)) {
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return true;
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}
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if (timer_down.processEvent(event)) {
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return true;
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}
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if (event.type == sf::Event::MouseButtonPressed) {
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sf::Vector2f position(event.mouseButton.x, event.mouseButton.y);
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// clic dans le widget : ne rien faire, mais empêcher le traversement
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if (timer_zone.getGlobalBounds().contains(position)) {
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return true;
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}
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}
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if (event.type == sf::Event::MouseWheelScrolled && event.mouseWheelScroll.wheel == sf::Mouse::VerticalWheel) {
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// scroll sur le timer : modification du temps alloué au niveau
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sf::Vector2f position(event.mouseWheelScroll.x, event.mouseWheelScroll.y);
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if (timer_zone.getGlobalBounds().contains(position)) {
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time_left_cb(time_left + round(event.mouseWheelScroll.delta));
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return true;
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}
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}
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return false;
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}
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void WidgetTimer::draw(sf::Vector2f position) {
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sf::RenderWindow& window = manager.getWindow();
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// zone de fond du timer
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timer_zone.setPosition(position);
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window.draw(timer_zone);
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// affichage du temps du niveau
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timer_text.setPosition(position + sf::Vector2f(35 - round(timer_text.getGlobalBounds().width / 2), 0));
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timer_text.setString(formatTime(time_left));
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window.draw(timer_text);
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// affichage des boutons
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timer_up.draw(position + sf::Vector2f(70, 0));
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timer_down.draw(position + sf::Vector2f(70, 16));
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}
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void WidgetTimer::addTime() {
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time_left_cb(time_left + 5);
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}
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void WidgetTimer::subtractTime() {
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time_left_cb(time_left - 5);
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}
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void WidgetTimer::setTimeLeft(int set_time_left) {
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time_left = set_time_left;
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}
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