Correction glitch d'affichage bloc gravité
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@ -11,6 +11,7 @@ Object::Ptr GravityBlock::clone() const {
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}
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}
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void GravityBlock::prepareDraw(ResourceManager& resources) {
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void GravityBlock::prepareDraw(ResourceManager& resources) {
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Block::prepareDraw(resources);
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std::string texture_name = "gravity_block_";
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std::string texture_name = "gravity_block_";
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switch (gravity_direction) {
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switch (gravity_direction) {
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