Police monospace pour le timer, centrage timer, affichage timer sur jeu
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914297225b
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2e2ba7150f
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@ -10,6 +10,7 @@
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*/
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*/
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class Game : public Level {
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class Game : public Level {
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private:
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private:
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WidgetTimer widget_timer;
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sf::Time next_frame_time;
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sf::Time next_frame_time;
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bool test_mode;
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bool test_mode;
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std::shared_ptr<View> return_view;
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std::shared_ptr<View> return_view;
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@ -20,6 +21,13 @@ private:
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*/
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*/
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void update();
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void update();
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protected:
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/**
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* Dessine tous les objets, le fond et
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* l'interface de jeu
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*/
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virtual void draw();
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public:
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public:
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Game(Manager& manager);
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Game(Manager& manager);
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virtual ~Game();
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virtual ~Game();
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@ -13,17 +13,20 @@
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class WidgetTimer {
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class WidgetTimer {
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private:
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private:
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Manager& manager;
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Manager& manager;
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bool can_change;
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std::function<void(int)> time_left_cb;
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std::function<void(int)> time_left_cb;
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int time_left;
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int time_left;
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sf::RectangleShape timer_zone;
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sf::RectangleShape timer_zone;
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sf::Text timer_text;
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sf::Text timer_seconds_text;
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sf::Text timer_sep_text;
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sf::Text timer_minutes_text;
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WidgetButton timer_up;
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WidgetButton timer_up;
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WidgetButton timer_down;
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WidgetButton timer_down;
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public:
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public:
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WidgetTimer(Manager& manager, std::function<void(int)> time_left_cb);
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WidgetTimer(Manager& manager, bool can_change, std::function<void(int)> time_left_cb = std::function<void(int)>());
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/**
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/**
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* Process l'événement et renvoie true si
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* Process l'événement et renvoie true si
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Binary file not shown.
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@ -6,7 +6,7 @@
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#include "constants.hpp"
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#include "constants.hpp"
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Editor::Editor(Manager& manager) : Level(manager),
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Editor::Editor(Manager& manager) : Level(manager),
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widget_timer(manager, std::bind(&Editor::setTotalTime, this, std::placeholders::_1)) {}
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widget_timer(manager, true, std::bind(&Editor::setTotalTime, this, std::placeholders::_1)) {}
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Editor::~Editor() {}
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Editor::~Editor() {}
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11
src/game.cpp
11
src/game.cpp
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@ -2,6 +2,7 @@
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#include "constants.hpp"
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#include "constants.hpp"
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Game::Game(Manager& manager) : Level(manager),
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Game::Game(Manager& manager) : Level(manager),
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widget_timer(manager, false),
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next_frame_time(manager.getCurrentTime()),
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next_frame_time(manager.getCurrentTime()),
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test_mode(false), return_view(nullptr) {}
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test_mode(false), return_view(nullptr) {}
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@ -48,6 +49,16 @@ void Game::frame() {
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}
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}
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}
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}
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void Game::draw() {
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Level::draw();
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sf::View window_view = manager.getWindowView();
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// dessin du widget
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widget_timer.setTimeLeft(getTotalTime());
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widget_timer.draw(sf::Vector2f(window_view.getSize().x / 2 - 50, 0));
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}
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void Game::update() {
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void Game::update() {
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std::vector<CollisionData> colliding;
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std::vector<CollisionData> colliding;
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@ -4,7 +4,8 @@ const unsigned int WidgetButton::ARROW_UP = 0;
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const unsigned int WidgetButton::ARROW_DOWN = 1;
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const unsigned int WidgetButton::ARROW_DOWN = 1;
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const sf::Color ARROW_COLOR = sf::Color(33, 33, 33);
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const sf::Color ARROW_COLOR = sf::Color(33, 33, 33);
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const sf::Color CLICKED_COLOR = sf::Color(187, 222, 251);
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const sf::Color CLICKED_COLOR = sf::Color(190, 190, 190);
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const sf::Color REST_COLOR = sf::Color(230, 230, 230);
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WidgetButton::WidgetButton(
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WidgetButton::WidgetButton(
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Manager& manager, std::function<void(void)> click_cb,
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Manager& manager, std::function<void(void)> click_cb,
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@ -57,7 +58,7 @@ void WidgetButton::draw(sf::Vector2f position) {
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}
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}
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// coloration des boutons si enfoncement
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// coloration des boutons si enfoncement
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button.setFillColor(sf::Color::Transparent);
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button.setFillColor(REST_COLOR);
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if (sf::Mouse::isButtonPressed(sf::Mouse::Left)) {
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if (sf::Mouse::isButtonPressed(sf::Mouse::Left)) {
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sf::Vector2f mouse_position = (sf::Vector2f) sf::Mouse::getPosition(window);
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sf::Vector2f mouse_position = (sf::Vector2f) sf::Mouse::getPosition(window);
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@ -1,33 +1,33 @@
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#include <cmath>
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#include <cmath>
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#include "util/widget_timer.hpp"
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#include "util/widget_timer.hpp"
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/**
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WidgetTimer::WidgetTimer(Manager& manager, bool can_change, std::function<void(int)> time_left_cb) :
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* Formattage du temps en m:ss
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manager(manager), can_change(can_change), time_left_cb(time_left_cb),
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*/
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timer_zone(sf::Vector2f(100, 32)),
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std::string formatTime(int time) {
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std::string minutes = std::to_string(time / 60);
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std::string seconds = std::to_string(time % 60);
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// ajout d'un zéro devant les secondes si nécessaire
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if (seconds.size() == 1) {
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seconds = "0" + seconds;
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}
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return minutes + ":" + seconds;
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}
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WidgetTimer::WidgetTimer(Manager& manager, std::function<void(int)> time_left_cb) :
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manager(manager), time_left_cb(time_left_cb), timer_zone(sf::Vector2f(100, 32)),
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timer_up(manager, std::bind(&WidgetTimer::addTime, this), sf::Vector2f(30, 16), WidgetButton::ARROW_UP),
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timer_up(manager, std::bind(&WidgetTimer::addTime, this), sf::Vector2f(30, 16), WidgetButton::ARROW_UP),
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timer_down(manager, std::bind(&WidgetTimer::subtractTime, this), sf::Vector2f(30, 16), WidgetButton::ARROW_DOWN) {
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timer_down(manager, std::bind(&WidgetTimer::subtractTime, this), sf::Vector2f(30, 16), WidgetButton::ARROW_DOWN) {
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// initialisation des formes
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// initialisation des formes
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timer_text.setFont(manager.getResourceManager().getFont("main_font.ttf"));
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timer_seconds_text.setFont(manager.getResourceManager().getFont("monoid.ttf"));
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timer_text.setCharacterSize(24);
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timer_seconds_text.setCharacterSize(18);
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timer_text.setColor(sf::Color::Black);
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timer_seconds_text.setColor(sf::Color::Black);
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timer_sep_text.setString(":");
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timer_sep_text.setFont(manager.getResourceManager().getFont("monoid.ttf"));
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timer_sep_text.setCharacterSize(18);
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timer_sep_text.setColor(sf::Color::Black);
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timer_minutes_text.setFont(manager.getResourceManager().getFont("monoid.ttf"));
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timer_minutes_text.setCharacterSize(18);
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timer_minutes_text.setColor(sf::Color::Black);
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}
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}
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bool WidgetTimer::processEvent(const sf::Event& event) {
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bool WidgetTimer::processEvent(const sf::Event& event) {
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// si le timer n'est pas modifiable, pas d'évent à gérer
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if (!can_change) {
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return false;
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}
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// gestion des boutons
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// gestion des boutons
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if (timer_up.processEvent(event)) {
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if (timer_up.processEvent(event)) {
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return true;
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return true;
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@ -51,7 +51,7 @@ bool WidgetTimer::processEvent(const sf::Event& event) {
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sf::Vector2f position(event.mouseWheelScroll.x, event.mouseWheelScroll.y);
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sf::Vector2f position(event.mouseWheelScroll.x, event.mouseWheelScroll.y);
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if (timer_zone.getGlobalBounds().contains(position)) {
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if (timer_zone.getGlobalBounds().contains(position)) {
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time_left_cb(time_left + round(event.mouseWheelScroll.delta));
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time_left_cb(time_left + round(event.mouseWheelScroll.delta * 10));
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return true;
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return true;
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}
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}
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}
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}
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@ -67,21 +67,45 @@ void WidgetTimer::draw(sf::Vector2f position) {
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window.draw(timer_zone);
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window.draw(timer_zone);
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// affichage du temps du niveau
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// affichage du temps du niveau
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timer_text.setString(formatTime(time_left));
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sf::String minutes = std::to_string(time_left / 60);
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timer_text.setPosition(position + sf::Vector2f(60 - round(timer_text.getGlobalBounds().width), 0));
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sf::String seconds = std::to_string(time_left % 60);
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window.draw(timer_text);
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// affichage des boutons
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// ajout d'un zéro devant les secondes si nécessaire
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if (minutes.getSize() == 1) {
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minutes = "0" + minutes;
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}
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if (seconds.getSize() == 1) {
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seconds = "0" + seconds;
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}
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timer_minutes_text.setString(minutes);
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timer_seconds_text.setString(seconds);
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float base_x = can_change ? 30 : 45;
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timer_sep_text.setPosition(position + sf::Vector2f(base_x, 6));
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timer_seconds_text.setPosition(position + sf::Vector2f(base_x + 8, 6));
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timer_minutes_text.setPosition(position + sf::Vector2f(
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base_x - 3 - floor(timer_minutes_text.getGlobalBounds().width), 6
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));
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window.draw(timer_sep_text);
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window.draw(timer_seconds_text);
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window.draw(timer_minutes_text);
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// interface de modification du temps
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if (can_change) {
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timer_up.draw(position + sf::Vector2f(70, 0));
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timer_up.draw(position + sf::Vector2f(70, 0));
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timer_down.draw(position + sf::Vector2f(70, 16));
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timer_down.draw(position + sf::Vector2f(70, 16));
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}
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}
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}
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void WidgetTimer::addTime() {
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void WidgetTimer::addTime() {
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time_left_cb(time_left + 5);
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time_left_cb(time_left + 1);
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}
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}
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void WidgetTimer::subtractTime() {
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void WidgetTimer::subtractTime() {
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time_left_cb(time_left - 5);
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time_left_cb(time_left - 1);
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}
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}
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void WidgetTimer::setTimeLeft(int set_time_left) {
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void WidgetTimer::setTimeLeft(int set_time_left) {
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