From 3df200091b505fc9de39fde1fa36e543a1912d04 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matt=C3=A9o=20Delabre?= Date: Thu, 10 Mar 2016 19:52:59 +0100 Subject: [PATCH] =?UTF-8?q?Ajout=20de=20l'int=C3=A9gration=20simple=20(Eul?= =?UTF-8?q?er=20explicite)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- physics_object.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/physics_object.cpp b/physics_object.cpp index 4d6217b..280da42 100644 --- a/physics_object.cpp +++ b/physics_object.cpp @@ -1,9 +1,9 @@ #include "physics_object.hpp" void PhysicsObject::update(State state) { - sf::Vector2f forces = getForces(state); - - // TODO: intégrer le vecteur force dans la vitesse puis la position + sf::Vector2f acceleration = getForces(state) / mass; + velocity += acceleration * state.delta; + position += velocity * state.delta; } sf::Vector2f PhysicsObject::getVelocity() {