Ajout/suppression d'objets depuis l'éditeur

This commit is contained in:
Mattéo Delabre 2016-04-04 20:25:56 +02:00
parent ef206a4ef5
commit 407bec5e7d
1 changed files with 37 additions and 0 deletions

View File

@ -1,4 +1,6 @@
#include <cmath>
#include "editor.hpp"
#include "block.hpp"
#include "constants.hpp"
Editor::Editor(Manager& manager) : Level(manager) {
@ -11,5 +13,40 @@ Editor::Editor(Manager& manager) : Level(manager) {
Editor::~Editor() {}
void Editor::frame() {
const std::vector<sf::Event>& events = manager.getEvents();
std::vector<ObjectPtr>& objects = getObjects();
for (unsigned int i = 0; i < events.size(); i++) {
const sf::Event& event = events[i];
// lorsque l'on clique dans l'éditeur
if (event.type == sf::Event::MouseButtonPressed) {
sf::Vector2f position(event.mouseButton.x, event.mouseButton.y);
int remove_object_index = -1;
// recherche d'un objet intersectant la position cliquée
for (unsigned int i = 0; i < objects.size(); i++) {
if (objects[i]->getAABB()->contains(position)) {
remove_object_index = i;
}
}
if (remove_object_index >= 0) {
// si un objet a été cliqué, on le supprime
objects.erase(objects.begin() + remove_object_index);
} else {
// sinon on crée un nouvel objet à la position cliquée
position /= Constants::GRID;
position.x = round(position.x);
position.y = round(position.y);
position *= Constants::GRID;
std::shared_ptr<Object> object = std::shared_ptr<Object>(new Block);
object->setPosition(position);
objects.push_back(object);
}
}
}
draw();
}