Déclaration virtuelle pour l'héritage dynamique
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							|  | @ -13,7 +13,7 @@ protected: | |||
|     /**
 | ||||
|      * Calcule les forces appliquées à l'objet | ||||
|      */ | ||||
|     sf::Vector2f getForces(State state); | ||||
|     virtual sf::Vector2f getForces(State state); | ||||
| 
 | ||||
|     static constexpr float ATTRACTION = 10; | ||||
|     static constexpr float MOVE = 10; | ||||
|  |  | |||
|  | @ -14,7 +14,7 @@ protected: | |||
|     /**
 | ||||
|      * Calcule les forces appliquées à l'objet | ||||
|      */ | ||||
|     sf::Vector2f getForces(State state); | ||||
|     virtual sf::Vector2f getForces(State state); | ||||
| 
 | ||||
|     static constexpr float GRAVITY = 10; | ||||
| 
 | ||||
|  |  | |||
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