MàJ sélection
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@ -64,7 +64,7 @@ void Block::draw(Level& level) {
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if (isSelected()) {
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select_sprite.setPosition(getPosition());
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select_sprite.setTexture(
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level.getResourceManager().getTexture("block_select.png")
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level.getResourceManager().getTexture("block_select.tga")
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);
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window.draw(select_sprite);
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