diff --git a/src/player.cpp b/src/player.cpp index 3237a58..8cc83cb 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -88,7 +88,7 @@ void Player::draw(Level& level) { if (previous_position != sf::Vector2f(0, 0)) { sf::Vector2f right_dir = level.getRightDirection(); sf::Vector2f diff = getPosition() - previous_position; - + float rotate = (right_dir.x * diff.x + right_dir.y * diff.y) * 3 / 200; sprite.rotate(rotate); } @@ -108,7 +108,7 @@ void Player::draw(Level& level) { } else if (getCharge() < 0) { sprite.setFillColor(sf::Color(239, 83, 80)); } else { - sprite.setFillColor(sf::Color::Transparent); + sprite.setFillColor(sf::Color::White); } // dessin des sprites