Sauvegarde d'un changement déjà effectué sur block.cpp
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				|  | @ -16,7 +16,7 @@ void Block::draw(sf::RenderWindow& window, ResourceManager& resources) { | |||
|     Object::draw(window, resources); | ||||
| 
 | ||||
|     // utilisation de la texture
 | ||||
| 	sprite.setTexture(resources.getTexture("block.bmp")); | ||||
|     sprite.setTexture(resources.getTexture("block.png")); | ||||
| 
 | ||||
|     // coloration du bloc en fonction de sa charge
 | ||||
|     if (getCharge() > 0) { | ||||
|  |  | |||
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