From 89e1f0b30b428e3c0fe260954cff04a33f16465a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matt=C3=A9o=20Delabre?= Date: Sun, 17 Apr 2016 21:19:13 +0200 Subject: [PATCH] =?UTF-8?q?Agrandissement=20de=20la=20zone=20par=20d=C3=A9?= =?UTF-8?q?faut=20des=20nouveaux=20niveaux?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/level.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/level.cpp b/src/level.cpp index cd0e94a..ae27ae7 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -160,10 +160,12 @@ Level::Level(Manager& manager) : State(manager) { setTotalTime(30); // zone de jeu par défaut - zone.push_back(sf::Vector2f(-128, -128)); - zone.push_back(sf::Vector2f(128, -128)); - zone.push_back(sf::Vector2f(128, 128)); - zone.push_back(sf::Vector2f(-128, 128)); + int size = 8; + + zone.push_back(sf::Vector2f(-size * Manager::GRID, -size * Manager::GRID)); + zone.push_back(sf::Vector2f(size * Manager::GRID, -size * Manager::GRID)); + zone.push_back(sf::Vector2f(size * Manager::GRID, size * Manager::GRID)); + zone.push_back(sf::Vector2f(-size * Manager::GRID, size * Manager::GRID)); // ressources par défaut setMusic("");