From a04e5b097b016db09f38d3135f49d9ddfcd93ec2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matt=C3=A9o=20Delabre?= Date: Mon, 11 Apr 2016 01:04:50 +0200 Subject: [PATCH] Lissage des textures --- src/resource_manager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/resource_manager.cpp b/src/resource_manager.cpp index 10600d9..9eef57d 100644 --- a/src/resource_manager.cpp +++ b/src/resource_manager.cpp @@ -32,6 +32,7 @@ void ResourceManager::preload() { std::string name = it->path().filename().string(); auto texture = std::unique_ptr(new sf::Texture); + texture->setSmooth(true); std::cout << "Chargement de la texture " << name << "... "; if (!texture->loadFromFile(full_path)) {