Ajout des instructions de packaging pour les .deb
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@ -27,25 +27,81 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
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elseif(COMPILER_SUPPORTS_CXX0X)
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elseif(COMPILER_SUPPORTS_CXX0X)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
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else()
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else()
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message(STATUS "Votre version de gcc/g++ ne supporte pas C++11. Le projet ne compilera probablement pas.")
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message(STATUS "Votre version de gcc ne supporte pas C++11. \
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Le projet ne compilera probablement pas. Les versions de gcc \
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compatibles sont 4.6 et supérieures.")
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endif()
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endif()
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endif()
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endif()
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# Recherche des librairies
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# Recherche des librairies
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}" ${CMAKE_MODULE_PATH})
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
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add_executable(skizzle ${SOURCES})
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add_executable(${CMAKE_PROJECT_NAME} ${SOURCES})
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find_package(SFML 2.3.2 REQUIRED system window graphics network audio)
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find_package(SFML 2.3.2 REQUIRED system window graphics network audio)
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find_package(Boost 1.60.0 COMPONENTS system filesystem)
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find_package(Boost 1.58.0 COMPONENTS system filesystem)
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find_package(SFGUI 0.2.3 REQUIRED)
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find_package(SFGUI 0.2.3 REQUIRED)
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include_directories(${SFML_INCLUDE_DIR})
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include_directories(${SFML_INCLUDE_DIR})
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include_directories(${Boost_INCLUDE_DIRS})
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include_directories(${Boost_INCLUDE_DIRS})
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include_directories(${SFGUI_INCLUDE_DIR})
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include_directories(${SFGUI_INCLUDE_DIR})
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target_link_libraries(skizzle ${SFML_LIBRARIES})
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target_link_libraries(${CMAKE_PROJECT_NAME} ${SFML_LIBRARIES})
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target_link_libraries(skizzle ${Boost_LIBRARIES})
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target_link_libraries(${CMAKE_PROJECT_NAME} ${Boost_LIBRARIES})
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target_link_libraries(skizzle ${SFGUI_LIBRARY})
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target_link_libraries(${CMAKE_PROJECT_NAME} ${SFGUI_LIBRARY})
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# Informations pour la création des packages
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set(CPACK_PACKAGE_CONTACT "Maëlle Beuret, Rémi Cérès, Mattéo Delabre")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Skizzle est un jeu inspiré des jeux de \
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plateformes, des jeux de réflexion et de coopération.")
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set(CPACK_DEBIAN_PACKAGE_DEPENDS)
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set(CPACK_PACKAGE_VERSION_MAJOR "0")
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set(CPACK_PACKAGE_VERSION_MINOR "1")
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set(CPACK_PACKAGE_VERSION_PATCH "0")
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# Création des packages en fonction du système actuel
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if(WIN32)
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set(CPACK_GENERATOR "NSIS")
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#############################################
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# TODO: ajout des instructions pour Windows #
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#############################################
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elseif(UNIX AND NOT APPLE)
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set(CPACK_GENERATOR "DEB")
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set(CPACK_DEBIAN_PACKAGE_SECTION "games")
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# Installation de l'exécutable
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# Installation de l'exécutable
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install(TARGETS skizzle DESTINATION bin)
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install(TARGETS ${CMAKE_PROJECT_NAME} DESTINATION games)
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# Installation de la documentation et des ressources
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install(FILES README.md DESTINATION share/${CMAKE_PROJECT_NAME})
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install(DIRECTORY res docs DESTINATION share/${CMAKE_PROJECT_NAME})
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# Installation des icônes
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install(FILES cmake/${CMAKE_PROJECT_NAME}.svg DESTINATION share/pixmaps)
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install(
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FILES cmake/${CMAKE_PROJECT_NAME}-128.png
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RENAME ${CMAKE_PROJECT_NAME}.png
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DESTINATION share/pixmaps
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)
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foreach(ICON_SIZE 16 32 48 64 128 256 512)
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install(
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FILES cmake/${CMAKE_PROJECT_NAME}-${ICON_SIZE}.png
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RENAME ${CMAKE_PROJECT_NAME}.png
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DESTINATION share/icons/hicolor/${ICON_SIZE}x${ICON_SIZE}/apps
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)
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endforeach(ICON_SIZE)
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# Installation du fichier d'application
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install(
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FILES cmake/${CMAKE_PROJECT_NAME}.desktop
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DESTINATION share/applications
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)
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else()
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message(STATUS "Votre plateforme n'a pas été configurée pour produire \
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des packages. La commande 'make package' ne fonctionnera pas, mais le \
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projet peut compiler et vous serez en mesure de l'exécuter.")
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endif()
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include(CPack)
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