Ajout de la rotation de la balle
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				|  | @ -63,6 +63,7 @@ void Ball::draw(sf::RenderWindow& window) { | |||
|     	// erreur
 | ||||
| 	} | ||||
| 
 | ||||
|     shape.rotate(getVelocity().x * .1f); | ||||
| 	shape.setTexture(&texture); | ||||
|     shape.setPosition(getPosition()); | ||||
|     window.draw(shape); | ||||
|  |  | |||
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