Compilation et liaison statique de SFGUI pour la distribution
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@ -43,6 +43,7 @@ add_executable(${CMAKE_PROJECT_NAME} ${SOURCES})
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find_package(SFML 2.3.2 REQUIRED system window graphics network audio)
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find_package(Boost 1.58.0 COMPONENTS system filesystem)
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set(SFGUI_STATIC_LIBRARIES YES)
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find_package(SFGUI 0.2.3 REQUIRED)
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include_directories(${SFML_INCLUDE_DIR})
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@ -51,7 +52,7 @@ include_directories(${SFGUI_INCLUDE_DIR})
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target_link_libraries(${CMAKE_PROJECT_NAME} ${SFML_LIBRARIES})
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target_link_libraries(${CMAKE_PROJECT_NAME} ${Boost_LIBRARIES})
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target_link_libraries(${CMAKE_PROJECT_NAME} ${SFGUI_LIBRARY})
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target_link_libraries(${CMAKE_PROJECT_NAME} ${SFGUI_LIBRARY} ${SFGUI_DEPENDENCIES})
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# Informations pour la création des packages
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set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
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@ -45,11 +45,13 @@ $ wget -O SFGUI.tar.gz $(curl -s https://api.github.com/repos/TankOs/SFGUI/relea
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$ mkdir SFGUI
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$ tar -zxf SFGUI.tar.gz -C SFGUI --strip-components=1
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$ cd SFGUI
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$ cmake .
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$ cmake -DSFGUI_BUILD_SHARED_LIBS=NO .
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$ make
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$ sudo make install
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```
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Ceci a pour effet de compiler SFGUI en version statique et d'installer
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les librairies produites dans `/usr/local/lib`.
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Vous pouvez supprimer l'archive `SFGUI.tar.gz` et le dossier `SFGUI`
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si vous n'en avez plus besoin.
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