Suppression des inclusions de iostream
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#define __PTF_PLAYER_HPP__
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#define __PTF_PLAYER_HPP__
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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#include <iostream>
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#include "object.hpp"
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#include "object.hpp"
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#include "engine_state.hpp"
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#include "engine_state.hpp"
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@ -3,7 +3,6 @@
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#include "block.hpp"
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#include "block.hpp"
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#include "object.hpp"
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#include "object.hpp"
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#include <utility>
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#include <utility>
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#include <iostream>
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namespace Collision {
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namespace Collision {
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// initialisation du dictionnaire associant les types
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// initialisation du dictionnaire associant les types
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#include "resource_manager.hpp"
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#include "resource_manager.hpp"
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#include "whereami.h"
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#include "whereami.h"
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#include <iostream>
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#include <memory>
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#include <memory>
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#ifdef _WIN32
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#ifdef _WIN32
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