From f67aa3d09acb465228a483d73be003063dc4263f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20C=C3=A9r=C3=A8s?= Date: Tue, 19 Apr 2016 01:27:09 +0200 Subject: [PATCH] ajout lien bibliographie --- docs/rapports/rapport-final/rapport.bib | 37 +++++++++++++++++++++---- 1 file changed, 31 insertions(+), 6 deletions(-) diff --git a/docs/rapports/rapport-final/rapport.bib b/docs/rapports/rapport-final/rapport.bib index 2157776..811783d 100644 --- a/docs/rapports/rapport-final/rapport.bib +++ b/docs/rapports/rapport-final/rapport.bib @@ -1,11 +1,36 @@ -@online{analyse-box2d, - author = "Erin Catto", - title = "Box2D : A 2D Physics Engine for Games", - howpublished = "\url{http://goo.gl/uTnXH4}" -} - @online{ptf-collision-response, author = "Randy Gaul", title = "How to Create a Custom 2D Physics Engine: The Basics and Impulse Resolution", howpublished = "\url{http://goo.gl/G0gdWU}" } + + +@online{ptf-Resource-Acquisition, + author = "tomdalling", + title = "Resource Acquisition is Initialisation (RAII) Explained", + howpublished = "\url{http://goo.gl/Oh5FpP}" +} + +@online{ptf-Creating-City, + author = "Daniel Mansfield", + title = "Creating a City Building Game with SFML", + howpublished = "\url{https://goo.gl/TUj4lj}" +} + +@online{ptf-ImpulseEngine, + author = "RandyGaul", + title = "ImpulseEngine" + howpublished = "\url{https://goo.gl/UvOGk4}", +} + +@online{ptf-Game-Physics-Stability, + author = "Allen Chou", + title = "Game Physics: Stability – Slops", + howpublished = "\url{http://goo.gl/jOaEGA}" +} + +@online{ptf-Game-Loop, + author = "entropyinteractive-Eric", + title = "The Game Loop", + howpublished = "\url{http://goo.gl/cin0jt}" +}