Ajout d'une classe Object générale
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#include "object.hpp"
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sf::Vector2f Object::getPosition() {
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return position;
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}
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int Object::getCharge() {
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return charge;
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}
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#ifndef PTF_OBJECT_HPP
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#define PTF_OBJECT_HPP
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#include <SFML/Graphics.hpp>
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#include <iostream>
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class Object {
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protected:
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sf::Vector2f position;
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int charge;
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public:
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/**
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* Dessine l'objet dans la fenêtre donnée
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*/
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virtual void draw(sf::RenderWindow& window) = 0;
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/**
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* Récupère la position de l'objet
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*/
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sf::Vector2f getPosition();
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/**
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* Récupère la charge de l'objet
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*/
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int getCharge();
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};
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#endif
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