@online{organisation-smartptr, author = "University of Michigan", title = "Using C++11’s Smart Pointers", howpublished = "\url{http://goo.gl/nwsKu2}" } @online{organisation-github-skizzle, author = "Membres du groupe", title = "Dépôt {GitHub} du projet", howpublished = "\url{https://goo.gl/9AaOZu}" } @online{analyse-box2d, author = "Erin Catto", title = "Box2D : A 2D Physics Engine for Games", howpublished = "\url{http://goo.gl/uTnXH4}" } @online{develop-collision-solver, author = "Randy Gaul", title = "ImpulseEngine" howpublished = "\url{https://goo.gl/UvOGk4}", } @online{develop-collision-stability, author = "Allen Chou", title = "Game Physics: Stability – Slops", howpublished = "\url{http://goo.gl/jOaEGA}" } @online{develop-game-loop, author = "Entropy Interactive", title = "The Game Loop", howpublished = "\url{http://goo.gl/cin0jt}" } @online{develop-sfgui, author = "Stefan Schindler", title = "SFGUI", howpublished = "\url{http://goo.gl/2fwBku}" }