@online{organisation-smartptr, author = "University of Michigan", title = "Using C++11’s Smart Pointers", howpublished = "\url{http://goo.gl/nwsKu2}" } @online{organisation-github-skizzle, author = "Membres du groupe", title = "Dépôt {GitHub} du projet", howpublished = "\url{https://goo.gl/9AaOZu}" } @online{analyse-box2d, author = "Erin Catto", title = "Box2D : A 2D Physics Engine for Games", howpublished = "\url{http://goo.gl/uTnXH4}" } @online{ptf-Resource-Acquisition, author = "tomdalling", title = "Resource Acquisition is Initialisation (RAII) Explained", howpublished = "\url{http://goo.gl/Oh5FpP}" } @online{ptf-Creating-City, author = "Daniel Mansfield", title = "Creating a City Building Game with SFML", howpublished = "\url{https://goo.gl/TUj4lj}" } @online{ptf-ImpulseEngine, author = "RandyGaul", title = "ImpulseEngine" howpublished = "\url{https://goo.gl/UvOGk4}", } @online{ptf-Game-Physics-Stability, author = "Allen Chou", title = "Game Physics: Stability – Slops", howpublished = "\url{http://goo.gl/jOaEGA}" } @online{ptf-Game-Loop, author = "entropyinteractive-Eric", title = "The Game Loop", howpublished = "\url{http://goo.gl/cin0jt}" }