26 lines
553 B
C++
26 lines
553 B
C++
#include "block.hpp"
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void Block::draw(sf::RenderWindow& window) {
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// chargement de la texture de test
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if (!texture.loadFromFile("./res/block.png")) {
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// erreur
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}
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shape.setTexture(&texture);
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if (charge > 0) {
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shape.setFillColor(sf::Color(180, 180, 255));
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} else if (charge < 0) {
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shape.setFillColor(sf::Color(255, 180, 180));
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} else {
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shape.setFillColor(sf::Color::White);
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}
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shape.setPosition(position);
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window.draw(shape);
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}
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void Block::update(State state) {
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// rien à mettre à jour
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}
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