skizzle/include/rules.hpp

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#ifndef __SKIZZLE_RULES_HPP__
#define __SKIZZLE_RULES_HPP__
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#include "state.hpp"
class Manager;
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/**
* La classe Rules affiche les règles du jeu
*/
class Rules : public State {
private:
sf::Sprite background;
public:
Rules(Manager& manager);
virtual ~Rules();
/**
* Active l'état
*/
virtual void enable();
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/**
* Traite l'événement donné
*/
virtual void processEvent(const sf::Event& event);
/**
* Demande le dessin d'une frame
*/
virtual void frame();
};
#endif