skizzle/block.cpp~

30 lines
615 B
C++

#include "block.hpp"
void Block::draw(sf::RenderWindow& window) {
//chargement de la texture de test
if (!texture.loadFromFile("./Images/texture_test.jpeg"))
{
//erreur
}
shape.setTexture(&texture);
shape.setTextureRect(sf::IntRect(5, 5, 10, 10));
if (charge > 0) {
shape.setFillColor(sf::Color(0, 0, 255));
} else if (charge < 0) {
shape.setFillColor(sf::Color(255, 0, 0));
} else {
shape.setFillColor(sf::Color(75, 75, 75));
}
shape.setPosition(position);
window.draw(shape);
}
void Block::update(State state) {
// rien à mettre à jour
}