Implement clicking on course & follow mode
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parent
3aa2043c30
commit
9e41bf8079
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@ -1,13 +1,9 @@
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import network from "../data/network.json";
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import * as simulation from "../data/simulation.js";
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import * as map from "./map/index.js";
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import Map from "./map/index.js";
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// Run courses simulation
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const coursesSimulation = simulation.start();
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let selectedCourse = null;
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window.__courses = coursesSimulation.courses;
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window.__network = network;
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const simstate = simulation.start();
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// Create display panel
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const panel = document.querySelector("#panel");
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@ -29,9 +25,9 @@ const timeToHTML = time => {
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}
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};
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setInterval(() => {
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const vehicleCount = Object.values(coursesSimulation.courses).length;
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const movingVehicles = Object.values(coursesSimulation.courses).filter(
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const updatePanel = () => {
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const vehicleCount = Object.values(simstate.courses).length;
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const movingVehicles = Object.values(simstate.courses).filter(
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course => course.properties.speed > 0
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).length;
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@ -49,8 +45,8 @@ setInterval(() => {
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</dl>
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`;
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if (selectedCourse !== null && selectedCourse in coursesSimulation.courses) {
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const course = coursesSimulation.courses[selectedCourse];
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if (map.selectedCourse !== null && map.selectedCourse in simstate.courses) {
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const course = simstate.courses[map.selectedCourse].properties;
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const stopToHTML = stopId => stopId in network.stops ?
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network.stops[stopId].properties.name :
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@ -75,9 +71,10 @@ setInterval(() => {
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}
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html += `
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<h2>Véhicule</h2>
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<dl>
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<dt>ID</dt>
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<dd>${selectedCourse}</dd>
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<dd>${map.selectedCourse}</dd>
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<dt>Ligne</dt>
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<dd>${course.line}</dd>
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@ -115,17 +112,30 @@ setInterval(() => {
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}
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panel.innerHTML = html;
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}, 1000);
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};
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// Create the network and courses map
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window.__map = map.create(/* map = */ "map", coursesSimulation, courses => {
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const index = courses.indexOf(selectedCourse);
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setInterval(updatePanel, 1000);
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const map = new Map("map", simstate, {
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onVehicleClick(courses) {
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courses = [...courses];
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courses.sort();
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const index = courses.indexOf(map.selectedCourse);
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if (courses.length === 0) {
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selectedCourse = null;
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map.select(null);
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} else if (index === -1) {
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selectedCourse = courses[0];
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map.select(courses[0]);
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} else {
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selectedCourse = courses[(index + 1) % courses.length];
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map.select(courses[(index + 1) % courses.length]);
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}
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updatePanel();
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}
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});
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// Reference as globals to facilitate debugging
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window.__map = map;
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window.__simstate = simstate.courses;
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window.__network = network;
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@ -1,5 +1,5 @@
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import "maplibre-gl/dist/maplibre-gl.css";
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import { Map, NavigationControl } from "maplibre-gl";
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import * as maplibre from "maplibre-gl";
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import * as network from "./network";
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import * as vehicles from "./vehicles";
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@ -16,8 +16,15 @@ const bounds = [
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"4.092750549316406", "43.73736766145917",
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];
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export const create = (target, simulation, onClick) => {
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const map = new Map({
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export default class Map {
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/**
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* Instantiate a map.
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* @param {string|HTMLElement} target The container to add the map to.
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* @param {Object} simstate Course simulation state.
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* @param {Object.<callable>} handlers Handlers for the map events.
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*/
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constructor(target, simstate, handlers) {
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this.renderer = new maplibre.Map({
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container: target,
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style,
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bounds,
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@ -26,23 +33,64 @@ export const create = (target, simulation, onClick) => {
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maxPitch: 70,
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});
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map.addControl(new NavigationControl());
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this.renderer.addControl(new maplibre.NavigationControl());
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const animate = () => {
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simulation.update();
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vehicles.update(map, simulation.courses);
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requestAnimationFrame(animate);
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};
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map.on("load", () => {
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network.addLayers(map);
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vehicles.addLayers(map);
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this.renderer.on("load", () => {
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network.addLayers(this.renderer);
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vehicles.addLayers(this.renderer, handlers);
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// Move 3D buildings to the front of custom layers
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map.moveLayer("building-3d");
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animate();
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this.renderer.moveLayer("building-3d");
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this.start();
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});
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return map;
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};
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// ID of the currently selected course
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this.selectedCourse = null;
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this.animation = null;
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this.simstate = simstate;
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this.handlers = handlers;
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}
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/** Start animating vehicles on the map. */
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start() {
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this._animate();
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}
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/** Stop the vehicle animation. */
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stop() {
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cancelAnimationFrame(this.animation);
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this.animation = null;
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}
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/**
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* Select or unselect a vehicle.
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* @param {string?} id The ID of the vehicle to select, or null to unselect.
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*/
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select(courseId) {
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this.selectedCourse = courseId;
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const course = this.simstate.courses[courseId];
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this.renderer.flyTo({
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center: course.geometry.coordinates,
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bearing: course.properties.bearing,
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pitch: 60,
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zoom: 20,
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});
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}
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_animate() {
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this.simstate.update();
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vehicles.update(this.renderer, this.simstate.courses);
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if (this.selectedCourse !== null && !this.renderer.isMoving()) {
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const course = this.simstate.courses[this.selectedCourse];
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this.renderer.jumpTo({
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center: course.geometry.coordinates,
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bearing: course.properties.bearing,
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});
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}
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this.animation = requestAnimationFrame(this._animate.bind(this));
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}
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}
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@ -1,15 +1,8 @@
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// import { getVectorContext } from "ol/render";
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// import Point from "ol/geom/Point";
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// import { fromExtent } from 'ol/geom/Polygon';
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// import { Style, Icon } from "ol/style";
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import * as turfHelpers from "@turf/helpers";
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import { scaleZoom, makeBorderColor, makeCourseColor } from "./common";
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import network from "../../data/network.json";
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const VEHICLE_SIZE = 15;
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const VEHICLE_BORDER = 10;
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const makeVehicleIcon = size => {
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const canvas = window.document.createElement("canvas");
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const context = canvas.getContext("2d");
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@ -20,8 +13,8 @@ const makeVehicleIcon = size => {
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const cx = size / 2;
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const cy = size / 2;
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const iconSize = 0.4 * size;
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const borderSize = 0.2 * size;
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const iconSize = 0.7 * size;
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const borderSize = 0.3 * size;
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context.fillStyle = "black";
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context.strokeStyle = "black";
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@ -47,8 +40,9 @@ const makeVehicleIcon = size => {
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/**
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* Add layers that display the live vehicle positions on the map.
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* @param {Map} map The map to add the layers to.
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* @param {Object.<callable>} handlers Handlers for the map events.
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*/
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export const addLayers = map => {
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export const addLayers = (map, handlers) => {
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map.addImage("vehicle", makeVehicleIcon(128), {sdf: true});
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map.addSource("vehicles", {
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@ -77,6 +71,37 @@ export const addLayers = map => {
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},
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});
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}
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map.on("click", "vehicles-outer", event => {
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// Sort clicked courses in increasing order of departing/arrival time
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event.features.sort((feature1, feature2) => {
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const course1 = feature1.properties;
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const course2 = feature2.properties;
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const time1 = (
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course1.speed > 0 ? course1.arrivalTime : course1.departureTime
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);
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const time2 = (
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course2.speed > 0 ? course2.arrivalTime : course2.departureTime
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);
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return time1 - time2;
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});
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handlers.onVehicleClick(event.features.map(
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feature => feature.properties.id
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));
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});
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// Show a pointer cursor when hovering over a vehicle
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map.on("mouseenter", "vehicles-outer", () => {
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map.getCanvas().style.cursor = "pointer";
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});
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map.on("mouseleave", "vehicles-outer", () => {
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map.getCanvas().style.cursor = '';
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});
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};
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/**
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turfHelpers.featureCollection(Object.values(courses))
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);
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};
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// const courseStyle = cacheStyle(
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// lineColor => {
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// const icon = window.document.createElement("canvas");
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// const shapeSize = sizes.courseSize;
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// const iconSize = sizes.courseSize + sizes.courseOuterBorder;
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// icon.width = iconSize;
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// icon.height = iconSize;
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// const cx = icon.width / 2;
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// const cy = icon.height / 2;
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// const iconCtx = icon.getContext("2d");
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// for (const [color, size] of [
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// [makeBorderColor(lineColor), sizes.courseOuterBorder],
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// [lineColor, sizes.courseBorder],
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// [makeCourseColor(lineColor), sizes.courseInnerBorder]
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// ]) {
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// iconCtx.fillStyle = color;
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// iconCtx.strokeStyle = color;
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// iconCtx.lineWidth = size;
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// iconCtx.lineJoin = "round";
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// iconCtx.miterLimit = 200000;
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// iconCtx.beginPath();
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// iconCtx.moveTo(cx - 0.5 * shapeSize, cy - 0.3 * shapeSize);
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// iconCtx.lineTo(cx + 0.5 * shapeSize, cy);
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// iconCtx.lineTo(cx - 0.5 * shapeSize, cy + 0.3 * shapeSize);
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// iconCtx.closePath();
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// iconCtx.stroke();
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// iconCtx.fill();
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// }
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// return new Style({
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// image: new Icon({
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// img: icon,
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// imgSize: [icon.width, icon.height]
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// })
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// });
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// },
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// );
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// export const setupCoursesAnimation = (
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// map, coursesSimulation, stopsLayer, onClick
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// ) => {
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// const view = map.getView();
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// // Draw courses directly on the map
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// map.on("postcompose", ev => {
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// coursesSimulation.update();
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// // The normal way to access a layer’s vector context is through the
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// // `postrender` event of that layer. However, `postrender` is not
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// // triggered when no feature of the layer is inside the current
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// // bounding box, but we want to draw vehicles in between stops even
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// // if no stop is visible. This hack listens to the global `postcompose`
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// // event, which is always triggered at every frame, and reconstructs
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// // the stops layer’s vector context from internal variables
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// /* eslint-disable no-underscore-dangle */
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// if (stopsLayer.renderer_) {
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// ev.context = stopsLayer.renderer_.context;
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// ev.inversePixelTransform =
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// stopsLayer.renderer_.inversePixelTransform;
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// /* eslint-enable no-underscore-dangle */
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// const ctx = getVectorContext(ev);
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// const bbox = fromExtent(map.getView().calculateExtent());
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// bbox.scale(1.05);
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// for (const course of Object.values(coursesSimulation.courses)) {
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// if (!bbox.intersectsCoordinate(course.position)) {
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// continue;
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// }
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// const point = new Point(course.position);
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// const color = network.lines[course.line].color;
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// const style = courseStyle(color);
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// style.getImage().setRotation(
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// view.getRotation() +
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// course.angle
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// );
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// ctx.setStyle(style);
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// ctx.drawGeometry(point);
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// }
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// }
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// map.render();
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// });
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// map.on("singleclick", ev => {
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// const mousePixel = map.getPixelFromCoordinate(ev.coordinate);
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// const maxDistance = sizes.courseSize + sizes.courseInnerBorder;
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// const clicked = [];
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// for (const course of Object.values(coursesSimulation.courses)) {
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// const coursePixel = map.getPixelFromCoordinate(course.position);
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// const dx = mousePixel[0] - coursePixel[0];
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// const dy = mousePixel[1] - coursePixel[1];
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// const distance = dx * dx + dy * dy;
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// if (distance <= maxDistance * maxDistance) {
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// clicked.push(course.id);
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// }
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// }
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// // Sort selected courses in increasing departing/arrival time
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// clicked.sort((id1, id2) => {
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// const course1 = coursesSimulation.courses[id1];
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// const course2 = coursesSimulation.courses[id2];
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// const time1 = (
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// course1.state === "moving"
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// ? course1.arrivalTime
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// : course1.departureTime
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// );
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// const time2 = (
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// course2.state === "moving"
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// ? course2.arrivalTime
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// : course2.departureTime
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// );
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// return time1 - time2;
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// });
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// onClick(clicked);
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// });
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// };
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