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d9869ce2f7
...
5db750adca
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@ -7,31 +7,21 @@
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
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<style>
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body, html {
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body, html
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{
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padding: 0;
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margin: 0;
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height: 100%;
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}
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body {
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display: flex;
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flex-direction: row;
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}
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#informations {
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flex: 0 0 600px;
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padding: 20px;
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overflow-y: auto;
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}
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#map {
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#map
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{
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width: 100%;
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height: 100%;
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}
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</style>
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</head>
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<body>
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<div id="informations"></div>
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<div id="map"></div>
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<script src="index.js"></script>
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</body>
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@ -1,89 +1,6 @@
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// eslint-disable-next-line node/no-extraneous-require
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require("regenerator-runtime/runtime");
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const network = require("../tam/network.json");
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const simulation = require("../tam/simulation");
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const map = require("./map/index.js");
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// Run courses simulation
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const coursesSimulation = simulation.start();
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global.courses = coursesSimulation.courses;
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const informations = document.querySelector("#informations");
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let courseId = null;
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const displayTime = date => [
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date.getHours(),
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date.getMinutes(),
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date.getSeconds()
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].map(number => number.toString().padStart(2, '0')).join(':');
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setInterval(() => {
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let html = `
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<dl>
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<dt>Heure actuelle</dt>
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<dd>${displayTime(new Date())}</dd>
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</dl>
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`;
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if (courseId !== null && courseId in coursesSimulation.courses) {
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const course = coursesSimulation.courses[courseId];
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const timeToHTML = time => Math.ceil((time - Date.now()) / 1000);
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const stopToHTML = stopId => network.stops[stopId].properties.name;
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const passingsToHTML = passings => passings.map(([stopId, time]) => `
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<tr>
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<td>${stopToHTML(stopId)}</td>
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<td>${displayTime(new Date(time))}</td>
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</tr>
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`).join('\n');
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html += `
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<dl>
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<dt>ID</dt>
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<dd>${courseId}</dd>
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<dt>Ligne</dt>
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<dd>${course.line}</dd>
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<dt>Destination</dt>
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<dd>${stopToHTML(course.finalStop)}</dd>
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<dt>État</dt>
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<dd>${course.state === 'moving'
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? `Entre ${stopToHTML(course.departureStop)}
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et ${stopToHTML(course.arrivalStop)}`
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: `À l’arrêt ${stopToHTML(course.currentStop)}`}</dd>
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${course.state === 'moving' ? `
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<dt>Arrivée dans</dt>
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<dd>${timeToHTML(course.arrivalTime)} s</dd>
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<dt>Distance parcourue</dt>
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<dd>${Math.ceil(course.traveledDistance)} m</dd>
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<dt>Vitesse</dt>
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<dd>${Math.ceil(course.speed * 3600)} km/h</dd>
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` : `
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<dt>Départ dans</dt>
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<dd>${timeToHTML(course.departureTime)} s</dd>
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`}
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</dl>
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<h2>Arrêts précédents</h2>
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<table>${passingsToHTML(course.prevPassings)}</table>
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<h2>Arrêts suivants</h2>
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<table>${passingsToHTML(course.nextPassings)}</table>
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`;
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}
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informations.innerHTML = html;
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}, 1000);
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// Create the network and courses map
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map.create(/* map = */ "map", coursesSimulation, course => {
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courseId = course;
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});
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map.create(/* map = */ "map");
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@ -9,6 +9,7 @@ const tilesLayers = require("./tiles");
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const networkLayers = require("./network");
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const { sizes, makeBorderColor, makeCourseColor } = require("./common");
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const network = require("../../tam/network.json");
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const simulation = require("../../tam/simulation");
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const courseStyles = {};
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@ -58,7 +59,7 @@ const getCourseStyle = lineColor => {
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return courseStyles[lineColor];
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};
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const create = (target, coursesSimulation, onClick) => {
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const create = target => {
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const view = new View({
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center: proj.fromLonLat([3.88, 43.605]),
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zoom: 14,
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@ -77,9 +78,32 @@ const create = (target, coursesSimulation, onClick) => {
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const stopsLayer = map.getLayers().item(3);
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// Run courses simulation
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const simulInstance = simulation.start();
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// Course on which the view is currently focused
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let focusedCourse = null;
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const startFocus = courseId => {
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if (courseId in simulInstance.courses) {
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const course = simulInstance.courses[courseId];
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view.animate({
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center: course.position,
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duration: 500
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}, () => {
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focusedCourse = courseId;
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});
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}
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};
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const stopFocus = () => {
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focusedCourse = null;
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};
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// Draw courses directly on the map
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map.on("postcompose", ev => {
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coursesSimulation.update();
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simulInstance.update();
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// The normal way to access a layer’s vector context is through the
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// `postrender` event of that layer. However, `postrender` is not
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@ -97,8 +121,7 @@ const create = (target, coursesSimulation, onClick) => {
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const ctx = getVectorContext(ev);
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for (const course of Object.values(coursesSimulation.courses)) {
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const point = new Point(course.position);
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for (const course of Object.values(simulInstance.courses)) {
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const color = network.lines[course.line].color;
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const style = getCourseStyle(color);
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@ -108,7 +131,14 @@ const create = (target, coursesSimulation, onClick) => {
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);
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ctx.setStyle(style);
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const point = new Point(course.position);
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ctx.drawGeometry(point);
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if (course.id === focusedCourse) {
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view.setCenter(course.position);
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}
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}
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}
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@ -119,18 +149,22 @@ const create = (target, coursesSimulation, onClick) => {
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map.on("singleclick", ev => {
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const mousePixel = map.getPixelFromCoordinate(ev.coordinate);
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const maxDistance = sizes.courseSize + sizes.courseInnerBorder;
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const maxDistance = sizes.courseSize + sizes.courseOuterBorder;
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for (const course of Object.values(coursesSimulation.courses)) {
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for (const course of Object.values(simulInstance.courses)) {
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const coursePixel = map.getPixelFromCoordinate(course.position);
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const dx = mousePixel[0] - coursePixel[0];
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const dy = mousePixel[1] - coursePixel[1];
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const distance = dx * dx + dy * dy;
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if (distance <= maxDistance * maxDistance) {
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onClick(course.id);
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startFocus(course.id);
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return;
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}
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}
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// Clicking anywhere else resets focus
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stopFocus();
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});
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return map;
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@ -88,8 +88,7 @@ a “ref” tag`);
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stop.lat
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], {
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name: stop.tags.name,
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routes: [[lineRef, routeRef]],
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successors: [],
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routes: [[lineRef, routeRef]]
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});
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} else {
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stops[stop.tags.ref].properties.routes.push([
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@ -224,7 +223,6 @@ different sequence of nodes in two or more lines.`);
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routes: [[lineRef, routeRef]]
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});
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stops[begin].properties.successors.push(end);
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segments[id].properties.length = (
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1000 * turfLength(segments[id]));
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}
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File diff suppressed because it is too large
Load Diff
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@ -13,9 +13,8 @@ let currentCourses = null;
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* @property {string} id Unique identifier for this course.
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* @property {string} line Transport line number.
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* @property {string} finalStop Final stop to which the course is headed.
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* @property {Array.<Array>} nextPassings Next stations to which
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* the vehicle will stop, associated to the passing timestamp, ordered by
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* increasing passing timestamp.
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* @property {Object.<string,number>} nextPassings Next stations to which
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* the vehicle will stop, associated to the passing timestamp.
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*/
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/**
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@ -53,10 +52,10 @@ const fetch = async() => {
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id,
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line,
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finalStop,
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nextPassings: [[stopId, arrivalTime]]
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nextPassings: { [stopId]: arrivalTime }
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};
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} else {
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courses[id].nextPassings.push([stopId, arrivalTime]);
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courses[id].nextPassings[stopId] = arrivalTime;
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}
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}
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@ -67,7 +66,7 @@ const fetch = async() => {
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if (!(course.line in network.lines)) {
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delete courses[courseId];
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} else {
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for (const [stopId,] of course.nextPassings) {
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for (const stopId of Object.keys(course.nextPassings)) {
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if (!(stopId in network.stops)) {
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delete courses[courseId];
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break;
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@ -76,13 +75,6 @@ const fetch = async() => {
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}
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}
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// Order next passings by increasing passing time
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for (const courseId of Object.keys(courses)) {
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courses[courseId].nextPassings.sort(
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([, time1], [, time2]) => time1 - time2
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);
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}
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currentCourses = courses;
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}
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|
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@ -5,38 +5,14 @@ const network = require("./network.json");
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const server = "http://localhost:4321";
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const stops = Object.keys(network.stops);
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const findRoute = (from, to) => {
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const queue = [[from, []]];
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while (queue.length) {
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const [head, path] = queue.shift();
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for (const successor of network.stops[head].properties.successors) {
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if (successor === to) {
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return path.concat([head, successor]);
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}
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if (!path.includes(successor)) {
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queue.push([successor, path.concat([head])]);
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}
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}
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}
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return null;
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};
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class Course {
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constructor(data) {
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this.id = data.id;
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this.prevPassings = [];
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this.nextPassings = [];
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this.passings = {};
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this.state = null;
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// Attributes for the `stopped` state
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this.currentStop = null;
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this.departureTime = 0;
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// Attributes for the `moving` state
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this.departureStop = null;
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|
@ -62,118 +38,76 @@ class Course {
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updateData(data) {
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this.line = data.line;
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this.finalStop = data.finalStop;
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this.nextPassings = data.nextPassings;
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Object.assign(this.passings, data.nextPassings);
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const now = Date.now();
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// Make sure we’re on the right `stopped`/`moving` state
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if (this.state === null) {
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// Initialize the course on the first available segment
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const index = this.nextPassings.findIndex(
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([, time]) => time >= now
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);
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let previousStop = null;
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let departureTime = 0;
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if (index === -1) {
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let nextStop = null;
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let arrivalTime = Infinity;
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for (const [stopId, time] of Object.entries(this.passings)) {
|
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if (time > now && time < arrivalTime) {
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nextStop = stopId;
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arrivalTime = time;
|
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}
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|
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if (time < now && time > departureTime) {
|
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previousStop = stopId;
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departureTime = time;
|
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}
|
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}
|
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|
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if (nextStop === null) {
|
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return false;
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}
|
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|
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if (index === 0) {
|
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this.arriveToStop(this.nextPassings[index][0]);
|
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if (previousStop === null) {
|
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// Teleport to the first known stop
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this.arriveToStop(nextStop);
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} else {
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this.arriveToStop(this.nextPassings[index - 1][0]);
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this.moveToStop(...this.nextPassings[index]);
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// Teleport to the first known segment
|
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this.arriveToStop(previousStop);
|
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this.moveToStop(nextStop, arrivalTime);
|
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}
|
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} else if (this.state === "moving") {
|
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const index = this.nextPassings.findIndex(
|
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([stop, ]) => stop === this.arrivalStop
|
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);
|
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|
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if (index === -1 || this.nextPassings[index][1] <= now) {
|
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// Next stop is not announced or in the past,
|
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// move towards it as fast as possible
|
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this.arrivalTime = now;
|
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if (this.passings[this.arrivalStop] <= now) {
|
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// Should already be at the next stop
|
||||
this.arriveToStop(this.arrivalStop);
|
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} else {
|
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// On the right track, update the arrival time
|
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this.arrivalTime = this.nextPassings[index][1];
|
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this.arrivalTime = this.passings[this.arrivalStop];
|
||||
}
|
||||
} else {
|
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// (this.state === 'stopped')
|
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// Try moving to the next stop
|
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const index = this.nextPassings.findIndex(
|
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([stop, ]) => stop === this.currentStop
|
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);
|
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let nextStop = null;
|
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let arrivalTime = Infinity;
|
||||
|
||||
if (index !== -1) {
|
||||
if (this.nextPassings[index][1] <= now) {
|
||||
// Current stop is still announced but in the past
|
||||
if (index + 1 < this.nextPassings.length) {
|
||||
// Move to next stop
|
||||
this.moveToStop(...this.nextPassings[index + 1]);
|
||||
} else {
|
||||
// No next stop announced, end of course
|
||||
for (const [stopId, time] of Object.entries(this.passings)) {
|
||||
if (time > now && time < arrivalTime) {
|
||||
nextStop = stopId;
|
||||
arrivalTime = time;
|
||||
}
|
||||
}
|
||||
|
||||
if (nextStop === null) {
|
||||
// This course is finished
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
// Cannot move yet, departure is in the future
|
||||
this.departureTime = this.nextPassings[index][1];
|
||||
}
|
||||
} else {
|
||||
// Current stop is not announced, find the first stop
|
||||
// announced in the future to which is connection is
|
||||
// possible
|
||||
let found = false;
|
||||
|
||||
for (
|
||||
let index = 0;
|
||||
index < this.nextPassings.length;
|
||||
++index
|
||||
) {
|
||||
const [stop, arrivalTime] = this.nextPassings[index];
|
||||
|
||||
if (arrivalTime > now) {
|
||||
const route = findRoute(this.currentStop, stop);
|
||||
|
||||
if (route !== null) {
|
||||
// Move to the first intermediate stop, guess the
|
||||
// arrival time based on the final arrival time and
|
||||
// the relative distance of the stops
|
||||
const midDistance = network.segments[
|
||||
`${route[0]}-${route[1]}`
|
||||
].properties.length;
|
||||
|
||||
let totalDistance = midDistance;
|
||||
|
||||
for (
|
||||
let midIndex = 1;
|
||||
midIndex + 1 < route.length;
|
||||
++midIndex
|
||||
) {
|
||||
totalDistance += network.segments[
|
||||
`${route[midIndex]}-${route[midIndex + 1]}`
|
||||
].properties.length;
|
||||
}
|
||||
|
||||
const midTime = now + (arrivalTime - now) *
|
||||
midDistance / totalDistance;
|
||||
|
||||
this.moveToStop(route[1], midTime);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
// No valid next stop available
|
||||
return false;
|
||||
}
|
||||
if (nextStop !== this.currentStop) {
|
||||
this.moveToStop(nextStop, arrivalTime);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.state === "moving") {
|
||||
const segment = this.currentSegment;
|
||||
const distance = segment.properties.length - this.traveledDistance;
|
||||
const duration = this.arrivalTime - Date.now();
|
||||
this.speed = this.computeSpeed(distance, duration);
|
||||
this.speed = this.computeTheoreticalSpeed();
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -181,6 +115,7 @@ class Course {
|
|||
|
||||
tick(time) {
|
||||
if (this.state === "moving") {
|
||||
|
||||
// Integrate current speed in travelled distance
|
||||
this.traveledDistance += this.speed * time;
|
||||
const segment = this.currentSegment;
|
||||
|
@ -220,12 +155,10 @@ class Course {
|
|||
arriveToStop(stop) {
|
||||
this.state = "stopped";
|
||||
this.currentStop = stop;
|
||||
this.departureTime = Date.now();
|
||||
this.prevPassings.push([stop, Date.now()]);
|
||||
this.position = (
|
||||
turfProjection.toMercator(network.stops[stop])
|
||||
.geometry.coordinates
|
||||
);
|
||||
.geometry.coordinates);
|
||||
this.history.push(["arriveToStop", stop]);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -235,43 +168,49 @@ class Course {
|
|||
* @returns {undefined}
|
||||
*/
|
||||
moveToStop(stop, arrivalTime) {
|
||||
const segmentId = `${this.currentStop}-${stop}`;
|
||||
|
||||
if (!(segmentId in network.segments)) {
|
||||
if (!(`${this.currentStop}-${stop}` in network.segments)) {
|
||||
console.warn(`Course ${this.id} cannot go from stop
|
||||
${this.currentStop} to stop ${stop}. Teleporting to ${stop}`);
|
||||
this.arriveToStop(stop);
|
||||
return;
|
||||
}
|
||||
|
||||
const distance = network.segments[segmentId].properties.length;
|
||||
const duration = arrivalTime - Date.now();
|
||||
|
||||
if (this.computeSpeed(distance, duration) === 0) {
|
||||
// Speed would be too low, better wait for some time
|
||||
return;
|
||||
}
|
||||
|
||||
this.state = "moving";
|
||||
this.departureStop = this.currentStop;
|
||||
this.arrivalStop = stop;
|
||||
this.arrivalTime = arrivalTime;
|
||||
this.traveledDistance = 0;
|
||||
this.speed = 0;
|
||||
this.history.push(["moveToStop", stop, arrivalTime]);
|
||||
|
||||
console.info(`Course ${this.id} leaving stop ${this.currentStop} \
|
||||
with initial speed ${this.computeTheoreticalSpeed() * 3600} km/h`);
|
||||
}
|
||||
|
||||
computeSpeed(distance, duration) {
|
||||
if (duration <= 0) {
|
||||
// Late: go to maximum speed
|
||||
return 50 / 3600;
|
||||
}
|
||||
|
||||
if (distance / duration <= 10 / 3600) {
|
||||
// Too slow: pause until speed is sufficient
|
||||
/**
|
||||
* Compute the speed that needs to be maintained to arrive on time.
|
||||
* @returns {number} Speed in meters per millisecond.
|
||||
*/
|
||||
computeTheoreticalSpeed() {
|
||||
if (this.state !== "moving") {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return distance / duration;
|
||||
const segment = this.currentSegment;
|
||||
const remainingTime = this.arrivalTime - Date.now();
|
||||
const remainingDistance = (
|
||||
segment.properties.length - this.traveledDistance
|
||||
);
|
||||
|
||||
if (remainingDistance <= 0) {
|
||||
return 0;
|
||||
}
|
||||
if (remainingTime <= 0) {
|
||||
// We’re late, go to maximum speed
|
||||
return 50 / 3600; // 50 km/h
|
||||
}
|
||||
|
||||
return remainingDistance / remainingTime;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -282,12 +221,16 @@ const updateData = async courses => {
|
|||
for (const [id, data] of Object.entries(dataset)) {
|
||||
if (id in courses) {
|
||||
if (!courses[id].updateData(data)) {
|
||||
console.info(`Course ${id} is finished.`);
|
||||
delete courses[id];
|
||||
}
|
||||
} else {
|
||||
const newCourse = new Course(data);
|
||||
|
||||
if (newCourse.updateData(data)) {
|
||||
if (!newCourse.updateData(data)) {
|
||||
console.info(`Ignoring course ${id} which is outdated.`);
|
||||
} else {
|
||||
console.info(`Course ${id} starting.`);
|
||||
courses[id] = newCourse;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue