Generate visual representations of the networks underlying video-gamebooks on YouTube https://youtube-maze.delab.re/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Mattéo Delabre 57abc1a1bb
Forward fetch error message to user
2 months ago
bin Turn into an Express server 1 year ago
files Fix systemd unit description 1 year ago
lib Fix exception pollution in retryable() 2 months ago
public Improve presentation text 1 year ago
routes Forward fetch error message to user 2 months ago
.eslintrc Commit initial 5 years ago
.gitignore Add a real front page 1 year ago
LICENSE License under MIT 1 year ago
README.md Improve presentation text 1 year ago
app.mjs Add helmet 1 year ago
package-lock.json Add helmet 1 year ago
package.json Add helmet 1 year ago

README.md

YouTube Maze

Some YouTube creators have made video-gamebooks during which viewers are invited to make choices that influence the course of the narration. This is generally implemented by breaking up the video into short interlinked segments. This tool automatically generates visual representations of the networks underlying such games.

See it live →

How Does it Work?

The exploration algorithm automatically downloads metadata about each video from YouTube and then proceeds to a breadth-first search to generate a graph which is laid out using Graphviz. Only the links in the end screens and in the in-video cards are considered for the exploration.

Running Locally

You can also run the server locally, provided you have a working installation of Node.JS and Graphviz.

git clone https://forge.delab.re/matteo/youtube-maze.git
cd youtube-maze
npm install
npm start

If everything goes as planned, you should be able to access the server by opening http://localhost:3000 in your browser.

License

This software is made available under the MIT license. See the full license text →